I've finally decided on my essay topic. I've chosen the question "Does the extensive use of computer/video games have an adverse impact on the health of young people. What are the most recent papers? Clarify what both sides of the argument claim and only then offer your reasoned opinion based on facts." I've chosen this topic because I feel like I've had some sort of relevant personal experience. I guess the internet was my "addiction" when I was younger, so as a result I missed out on a lot of other opportunities that many other children would have had. So because of this I decided my position would be yes, extensive use of computer/video games does have an adverse impact on the health of young people.
To guarantee the best mark I can get, I would have to discuss these elements:
- What sort of games would provoke extensive use? A range of games, mainly those that have a reality component.
- How would these games impact the health of young gamers? There's the possibility of the uncertainty of what is real and what is not. They may apply unrealistic behaviour to real life, which could be dangerous depending on the games they play. There is also the long-term risk of depression, if the child grows up playing games all the time, alone in their room, they can become very lonely.
- How do I back up my claim that their health is at risk? Find articles!
- What sort of change should be made? Awareness should be made of the risks, along with encouragement for outdoor activities and communication with others to prevent anti-social, dangerous behaviour.
I'm hoping I stick to this plan because the possibility of me going off track is very high!
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